Tuesday 1 June 2010

Problems I encoutered

-While setting the camera to animate the scene, I tried to save the keyframes each time I moved the aim, the thing is I forgot to move the body along with the aim and save it. So the camera kept on jerking everytime and I couldn't understand why.

Jerking camera test

-I had a problem with understanding how to use the difference tool. I tried to make a hole in a rectangle to create a box but it always ended creating a smaller rectangle. Then I realize that I had to select the biggest shape then the smallest one in order to make a hole the shape of the smaller selected shape in the biggest selected shape.

-Making the globe roll was another issue, it simply wouldn't roll properly because I rotated the object myself every 10 frames but I did not rotate it the right way, so the whole rotation looked funny. Then I remember what we were told about maya creating the frames in-between, so I decided to save a keyframe where the globe hasnt started rotating on the shelf yet, then I moved the globe to the bottom and rotated all the way round until the image of globe reached the same point as the one on the first keyframe...and it worked it rotated properly maybe too fast because there weren't many keyframes but it looked smooth.

-Textures: I had a problem with placing textures on my shapes, they stretched all over the place, so I hadto learn how to use plannar mapping in order to place the texture exactely where I wanted it to be (I also found that, I could select a face and apply a texture to it instead of the whole object, which I did to my train)

-I did not use the graph to create curves for my bouncing ball but I intend to do so the next time

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