Monday 6 December 2010
Tuesday 1 June 2010
Lights
The globe scene problems
-Also when the globe ball is in the air an when it rolls on the shelf, you can see that the rolling on the shelf is way too fast compared to when the all hits the floor,it doesn't look like it's a contination of the same action.
The same scene (3 angles view)
Train-lamp-globe-frames-small transparent ball
Small ball to clock
Anticipation
Problems I encoutered
Jerking camera test
-I had a problem with understanding how to use the difference tool. I tried to make a hole in a rectangle to create a box but it always ended creating a smaller rectangle. Then I realize that I had to select the biggest shape then the smallest one in order to make a hole the shape of the smaller selected shape in the biggest selected shape.
-Making the globe roll was another issue, it simply wouldn't roll properly because I rotated the object myself every 10 frames but I did not rotate it the right way, so the whole rotation looked funny. Then I remember what we were told about maya creating the frames in-between, so I decided to save a keyframe where the globe hasnt started rotating on the shelf yet, then I moved the globe to the bottom and rotated all the way round until the image of globe reached the same point as the one on the first keyframe...and it worked it rotated properly maybe too fast because there weren't many keyframes but it looked smooth.
-Textures: I had a problem with placing textures on my shapes, they stretched all over the place, so I hadto learn how to use plannar mapping in order to place the texture exactely where I wanted it to be (I also found that, I could select a face and apply a texture to it instead of the whole object, which I did to my train)
-I did not use the graph to create curves for my bouncing ball but I intend to do so the next time